Learn Drums
A drum kit is four limbs playing one part. This room teaches that part the way it is actually written: as a grid where every column is a moment in time, which you can hear as well as read.
How this room works
Every groove on these pages is one line of text per piece of the kit — the same shorthand a drummer scribbles on the back of a setlist. That text is turned into the printed grid and into the sound, so what you read and what you hear can never drift apart.
Press ▶ beside a groove to loop it. The box labeled BPM at the bottom of the screen is the speed: beats per minute. 60 is one beat a second. The box starts at 90, which is already quick for a first groove. Type 60 before you play.
The kit you are hearing
These are real recordings of a real kit, not synthesised drums, and each
voice is a separate performance rather than one hit at a different volume.
That matters most on the dynamics page: a ghost
note is a different stroke, not a quieter one, and you can hear the
difference. Credits are in samples/CREDITS.md.
The path
- How to sit — the throne, the heights, and how to hold the sticks.
- The kit — what each piece is, and which limb plays it.
- Reading and playing your first groove — the grid, and the rock beat on the kit.
- Eighths and sixteenths — the same beat at three densities.
- Ghost notes and accents — loud and soft is the whole difference.
- Fills — leaving the groove and getting back to beat 1.
- Grooves by style — rock, pop, shuffle, funk, half-time.
- Timelines on the kit — clave and bossa nova from the Rhythm room, on the snare.
- Phrases on the kit — cheers, a joke's punchline and a stadium clap, played as grooves.
- Two at once — three over two, four over three, five over four, one hand against the other.
- Practice plan — four weeks, twenty minutes a day.